Picture This: NVIDIA GPUs Sort Through Tens of Millions of Flickr Photos - 2 views
-
Alexander Wittig on 21 Jul 15Strange and exotic cityscapes. Desolate wilderness areas. Dogs that look like wookies. Flickr, one of the world's largest photo sharing services, sees it all. And, now, Flickr's image recognition technology can categorize more than 11 billion photos like these. And it does it automatically. It's called "Magic View." Magical deep learning! Buzzword attack!
- ...4 more comments...
-
LeopoldS on 21 Jul 15and here comes my standard question: how can we use this for space? fast detection of natural disasters onboard?
-
Alexander Wittig on 22 Jul 15Even on ground. You could for example teach it what nuclear reactors or missiles or other weapons you don't want look like on satellite pictures and automatically scan the world for them (basically replacing intelligence analysts).
-
Alexander Wittig on 23 Jul 15In fact, I think this could make a nice ACT project: counting seals from satellite imagery is an actual (and quite recent) thing: http://journals.plos.org/plosone/article?id=10.1371/journal.pone.0092613 In this publication they did it manually from a GeoEye 1 b/w image, which sounds quite tedious. Maybe one can train one of those image recognition algorithms to do it automatically. Or maybe it's a bit easier to count larger things, like elephants (also a thing).
-
jcunha on 23 Jul 15In HiPEAC (High Performance, embedded architecture and computation) conference I attended in the beginning of this year there was a big trend of CUDA GPU vs FPGA for hardware accelerated image processing. Most of it orbitting around discussing who was faster and cheaper with people from NVIDIA in one side and people from Xilinx and Intel in the other. I remember of talking with an IBM scientist working on hardware accelerated data processing working together with the Radio telescope institute in Netherlands about the solution where they working on (GPU CUDA). I gathered that NVIDIA GPU suits best in applications that somehow do not rely in hardware, having the advantage of being programmed in a 'easy' way accessible to a scientist. FPGA's are highly reliable components with the advantage of being available in radhard versions, but requiring specific knowledge of physical circuit design and tailored 'harsh' programming languages. I don't know what is the level of rad hardness in NVIDIA's GPUs... Therefore FPGAs are indeed the standard choice for image processing in space missions (a talk with the microelectronics department guys could expand on this), whereas GPUs are currently used in some ground based (radio astronomy or other types of telescopes). I think that on for a specific purpose as the one you mentioned, this FPGA vs GPU should be assessed first before going further.
-
Paul N on 29 Jul 15You're forgetting power usage. GPUs need 1000 hamster wheels worth of power while FPGAs can run on a potato. Since space applications are highly power limited, putting any kind of GPU monster in orbit or on a rover is failed idea from the start. Also in FPGAs if a gate burns out from radiation you can just reprogram around it. Looking for seals offline in high res images is indeed definitely a GPU task.... for now.
-
jcunha on 31 Jul 15The discussion of how to make FPGA hardware acceleration solutions easier to use for the 'layman' is starting btw http://reconfigurablecomputing4themasses.net/.